Here’s a list of what and how unique weapons work in Minecraft Dungeons 2. As a reminder, weapons have two effects: a fixed one and a random one, which can be changed at the blacksmith.
| CHECK | NAME | FIX EFFECT | TYPE | GUIDE (HOW GET) |
| Awesomeaxe | Attacks have a 70% chance to grant the Strength status on hit. | Melee | ||
| Cacaphonous Cleaver | Restores 7% of max health for each soul gathered. | Heal | ||
| Carapace Mace | Increases attack damage by 35% when jumping or rolling. | Melee | ||
| Creaking’s Reach | Ranged attacks deal 100% more damage from far away. | Ranged | ||
| Diamond Shovel | Shockwave deals 20% of weapon damage and increases knockback by 200%. | Melee | ||
| Double Crossers | Rolling applies 50% damage amplification to your next melee or ranged attack. | Melee / Ranged | ||
| Elemental Staff | Chance to grant random elemental melee buff when defeating an enemy. | Support | ||
| Emerald Hammer | Grants a 5% chance of higher rarity loot drops. | Loot | ||
| Frostbiter | Frost attacks deal 30% more damage. | |||
| Golden Glaive | Deal 60% more damage to enemies who are at full health. | Melee | ||
| Harp Crossbow | Grants a 60% chance to fire additional projectiles. | Ranged | ||
| Heartbreaker | Hits with this weapon explode on impact! | Melee | ||
| Humbler Heartstring | Projectiles can pierce up to 10 enemies. | Ranged | ||
| Hunter’s Hatchet | Reduces ranged ammo cooldown time by 35%. | Ranged | ||
| Lullaby Blade | Applies Soulsick status to enemies on hit. | Melee | https://www.youtube.com/watch?v=Cr3kEnpqu8Y | |
| Lunar Sickle | Increases chance to stagger enemies on hit by 60%. | Melee | ||
| Monster Masher | Take 25% less damage. | Support | ||
| Paragon | Grants a 60% chance to fire additional projectiles. | Ranged | https://www.youtube.com/watch?v=nporQQgRyHE | |
| Phantom Wing | Increases jump shot damage dealt by 6%. | |||
| Pride of the Plains | Melee attacks deal 40% more damage to primary targets. | Melee | https://www.youtube.com/watch?v=TI0TPVhSL9c | |
| Prime Enchanter’s Gauntlets | Imbues jump attacks with ice and lightning powers. | Melee / Elemental | ||
| Ranger’s Promise | Increases chance of critical hits from ranged attacks by 25%. | Ranged | ||
| Rascal’s Razor | Reduces rolling cooldown time by 40%. | Support | ||
| Redstone Wrecker | Wave deals 80% of weapon damage and sets mobs on fire for a short time. | Melee | ||
| Sculker Claws | Grants a 15% chance to enter Shadowcloaking when defeating enemies. | Shadow | https://www.youtube.com/watch?v=jT5Q9cBuNwM | |
| Sculker’s Bane | Soul attacks deal 20% more damage. | Soul | ||
| Shooting Star | Grants a 20% chance to evade melee damage. | Melee | ||
| Sift Sickles | Increases healing given to yourself and allies by 50%. | Heal | https://www.youtube.com/watch?v=apioPhFs3Jc | |
| Slaymore | Melee attacks deal 50% more damage to secondary targets. | Melee | ||
| Soul Reaper | Increases souls gained by 60%. | Soul | ||
| Spectral Spear | Imbues attacks with a soul-powered ichor blast | Soul | ||
| Stormcaller | Lightning attacks deal 25% more damage. | Melee / Elemental | ||
| The Burning Blade | Fire attacks deal 20% more damage. | Melee / Elemental | ||
| The Close Ranger | Ranged attacks deal 100% more damage at close range. | Ranged | ||
| The Cross Pollinator | Reduces time between shots with ranged weapons by 40%. | Ranged | ||
| The Darkshard | Gravity on hit | Melee | ||
| The Prospector’s Pick | Grants a 20% chance to receive additional emeralds. | Loot | ||
| The Shackler | Attacks have a 30% chance to inflict the Chained status on hits. | Ranged | ||
| The Thousand Cuts | Increases melee attack speed by 30%. | Melee | ||
| Venomous Fangs | Poison attacks deal 20% more damage. | Melee / Elemental |

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